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GRIM

GRIM

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Devlog

  • dungeons and battles...
    November 03, 2021 by seraphxo
    right now, i'm working on implementing dungeon rules and the battle system. i'm using the yanfly core engine and battle script, although it conflicts with the camera script, so i had to go in and remo... Continue reading
  • Game update!
    November 01, 2021 by seraphxo
    There's a lot of stuff that's been added this point. You get introduced to a whole new character, an eccentric raven boy named Cormag. He's very finnicky and suspicious, as ravens are apt to be, but h... Continue reading
  • Revisiting This Game
    October 29, 2021 by seraphxo
    Hey what's up. I didn't abandon this project. I never did. Life just got in the way and I didn't have the motivation or energy to work on it. I have good news though. I'm picking it back up, and I've... Continue reading
  • March WIP
    March 01, 2021 by seraphxo#march 2021
    -Uploaded what's been done so far -Added fence around the garden -Fixed talk sound at the garden door before event triggered being too quiet -Added statue to the garden -added new bookshelf dialogue -... Continue reading
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